Roll.Hit.Die.
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Creator: Roll.Hit.Die
Synopsis:
Welcome to Roll.Hit.Die., an actual play Dungeons & Dragons podcast. Follow a group of nerdy coworkers who finally got our game off the ground. Some of us are new to 5e D&D, but our nerd cred and storytelling prowess are real. Join us as we roll, hit, and hopefully don’t die...
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Episodes:
Sat, 20 Aug 2022 17:53:25 GMT
The party arrives in Exhaustion (sort of), Sarbis sees some familiar faces, and we meet the mysterious Byreenari.
Sat, 13 Aug 2022 14:42:10 GMT
Bloom thinks she sees something scary and the party emerges from the tunnel just in time to break wind.
Sat, 06 Aug 2022 15:55:59 GMT
New details emerge about Young Dromik and, oh my God, they’re still talking about kicking the kid into a hole. What is wrong with these people?
Sat, 30 Jul 2022 14:52:22 GMT
The party wonders if (and what) elementals barf. Their new friend reveals a secret that may or may not seal his fate. Will they kick him into a hole? Those guys!
Sat, 23 Jul 2022 16:10:09 GMT
As they continue their journey to the surface world, our “heroes” debate the merits of murdering a defenseless child. Also, is it just Peanut’s singing, or is it getting hot in here?
Sat, 16 Jul 2022 15:24:34 GMT
What’s worse than scurrying through fungus tunnels in the Underdark? Finding out you’ve been followed!
Sat, 09 Jul 2022 18:01:19 GMT
Flying and sneaking and climbing, oh my! Our players attempt to escape notice and flee the Underdark. Will they succeed? Only listeners from the future know for sure!
Sun, 03 Jul 2022 03:50:32 GMT
Part eerie series of dream sequences, part oh-crap-demons-are-attacking-the-city, this episode marks the first official play session of Roll.Hit.Die. The party finds something they’ve been looking for, shake off Lolth-sent nightmares, and try to banish something called a Death Knight.
Sat, 02 Jul 2022 19:34:46 GMT
Catch up on what's happened so far in the campaign. After this short introduction and summary, you’ll be ready for all the rolling and the hitting and the dying that you can stand.