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A library of fiction podcasts, including audio dramas, books and RPG actual plays.

Vengeance


44 episodes


Full cast Fantasy Longform Audio RPG


Synopsis:

An actual-play D&D podcast. Long ago, the Ascendant visited our world and unlocked a hidden power. For many long years the Chthonic Subcommittee greedily hoarded that power away while the people learned magic in secret and at risk of death. Then came the rising of the bards, stirring the people into revolution. The Subcommittee was overthrown and an age of free magic began. It is in this happy time that our heroes meet and discover that all is not well. Will they rise to defend their world against a growing threat? Or will they mostly focus on root vegetables and magic cows?


Format: Audio RPG

RPG system: Dungeons & Dragons

Continuity: Longform

Writing: Improvised

Voices: Full cast

Genres: Fantasy

Not tagged: [Maturity] [Creator demographics] [Character demographics] [Country of origin] [Transcript] [Completion status] [Content warnings]

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Episodes:

Jebeddo's Bits!

Wed, 29 Nov 2023 19:01:17 GMT

IN WHICH JEBEDDO finds himself in a strange place, makes some friends, and makes a sacrifice.


Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Presenting: Signals & Bridges, Episode 1: Wide Open Space Motion

Mon, 21 Aug 2023 16:32:57 GMT

Subscribe to Signals & Bridges: Apple Podcasts | Spotify

Direct MP3 link


Vengeance on Vengeance (Bonus Episode)

Tue, 27 Jun 2023 10:00:51 GMT

IN WHICH OUR PLAYERS discuss Volume One of the campaign and pose some questions to ponder for Volume 2!


Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals (now updated with all Volume 1 art!): splendorsound.com/vengeance

Direct MP3 link


Session 41 - Freefall (Volume 1 Finale)

Tue, 20 Jun 2023 10:00:01 GMT

IN WHICH OUR HEROES face the music. Magnuss accessorizes. Pimlan makes a weird friend. Sukha controls her punches. Jebeddo drops in. Himo enjoys the view. Palfrey has an experience.


Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 40 - I Bear No Grudge

Tue, 13 Jun 2023 10:00:22 GMT

IN WHICH OUR HEROES confront Tommy Djilas! Himo starts a cult. Sukha creates a monster. Pimlan makes some trees. Jebeddo lends a spare. Palfrey is under pressure. Magnuss gets some air.


Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 39 - I’m Colder, But Hotter

Tue, 06 Jun 2023 10:00:00 GMT

IN WHICH OUR HEROES find something surprising at the summit. Himo does a good climb. Jebeddo is a resident of crab-town. Pimlan displays some character growth. Magnuss confronts a bully. Sukha alley-cats herself. Palfrey makes a judgement call.


Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 38 - Sukha Grabs Life By The Pickle

Tue, 30 May 2023 10:00:00 GMT

IN WHICH OUR HEROES begin the ascent of Mount Arduous. Himo bonds with Elton. Magnuss is seen as a resource. Palfrey saddles up. Sukha makes masks. Jebeddo makes a judgement call.


Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 37 - Soft Fishes & Wet Food

Tue, 23 May 2023 10:00:00 GMT

IN WHICH OUR HEROES learn of a secret order and begin to lay plans for the retaking of Stone’s Throw. Jebeddo hears a hard truth. Magnuss gets involved in local politics. Himo goes nutting. Sukha buys some jam. Palfrey has reservations.


Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 36 - Jebeddo’s Bits Are Presentable

Tue, 16 May 2023 10:00:11 GMT

IN WHICH OUR HEROES explore the city of Highlake. Palfrey connects the dots. Sukha bakes some bread. Himo investigates a tree. Jebeddo waylays a member of the clergy.  Pimlan goes free solo. Magnuss spills the beans.


Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 35 - The Pony Is Always Already With Us

Tue, 02 May 2023 10:00:32 GMT

IN WHICH OUR HEROES battle a family(!?) of bugbears and continue their mountain journey to Highlake. Himo makes a boulder trap. Pimlan roasts his enemies. Magnuss has a chip on his shoulder. Sukha experiments in a safe environment. Palfrey and Jebeddo fight over a shield.


Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 34 - You Look Well

Tue, 07 Feb 2023 11:00:01 GMT

IN WHICH OUR HEROES confront the ghost of the Heard Hills. Himo does a barrel roll. Jebeddo takes a rubbing. Magnuss leads the way. Palfrey takes counsel.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 33 - Hydro Pump Me Into The Next Dimension

Tue, 24 Jan 2023 11:00:24 GMT

IN WHICH OUR HEROES begin to find meaning in the mist. The Elves give chase. Magnuss gets a surprise. Palfrey gets to know his sword. Pimlan actually does some damage!

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 32 - A Sport Called Boweling

Tue, 10 Jan 2023 11:00:39 GMT

IN WHICH OUR HEROES find themselves trapped in a spooky…puzzle? The elves get some air. Pimlan takes action. Magnuss digs deep. Palfrey gets his hands dirty. Jebeddo takes a break.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 31 - Fifty Shades of Blacksmithing

Tue, 27 Dec 2022 11:00:19 GMT

IN WHICH OUR HEROES investigate the mystery of the Heard Hills. Jebeddo takes his lumps. Pimlan helps himself. Sukha makes breakfast. Himo draws a line. Palfrey goes first. Magnuss is taken.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 30 - In Polite Conversation, Put The Carrot Away

Tue, 13 Dec 2022 11:00:44 GMT

IN WHICH OUR HEROES beat cheeks out of Guildford in search of their next adventure. Jebeddo outfits a cart. Himo scouts ahead. Sukha takes a look. Magnuss gets some bad news. Palfrey toasts agriculture. Pimlan meets a weirdo.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 29 - Bad Therapist of the Chthonic Subcommittee

Tue, 29 Nov 2022 11:00:05 GMT

IN WHICH OUR HEROES confront the true ringmaster of the show. Pimlan makes an entrance. Himo brings the numbers. Sukha gets right up in there. Palfrey damages even more church property. Magnuss works the crowd. Jebeddo buys a round.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 28 - I Politely Wait For The Sale To End

Tue, 15 Nov 2022 11:00:16 GMT

IN WHICH OUR HEROES find that their thespian exploits are rather more serious than they thought. Sukha spaces out. Jebeddo tries diplomacy. Palfrey is at it again. Himo comes in hot. Magnuss gets to the root of the problem.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 27 - A Carrot In My Heart

Tue, 01 Nov 2022 10:00:08 GMT

IN WHICH OUR HEROES enter the arena as The Carrot Cru! Magnuss works the crowd. Jebeddo gets a laugh. Himo uses the power of rhetoric. Sukha sees the truth. Palfrey discovers something about himself.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Page of visuals: splendorsound.com/vengeance

Direct MP3 link


Session 26 - Fifty Mile Rat

Tue, 18 Oct 2022 10:00:37 GMT

IN WHICH OUR HEROES tip a waiter. Sukha orders one of everything. Jebeddo does the math. Himo talks to lions. Magnuss and Palfrey do a montage.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

NEW PAGE OF VISUALS: splendorsound.com/vengeance

Direct MP3 link


Session 25 - The Pimp Hand Of The Drow Is Strong

Tue, 04 Oct 2022 10:00:29 GMT

IN WHICH OUR HEROES’ battle for the fate of Agland reaches its climax! Palfrey helps the oppressed. Magnuss takes the shot. Sukha explores a tent. Himo preaches peace. Jebeddo makes a deal.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

NEW PAGE OF VISUALS: splendorsound.com/vengeance

Direct MP3 link


Session 24 - Career Day

Tue, 20 Sep 2022 10:00:50 GMT

IN WHICH OUR HEROES come face-to-face with their quarry…in a quarry (sort of). Pimlan operates heavy machinery. Palfrey doubles down on chivalry. Sukha takes out a momma’s boy. Magnuss makes a bold move. Jebeddo gets heavy. Himo misses a lot.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 23 - Huff My Spores

Tue, 06 Sep 2022 10:00:55 GMT

IN WHICH OUR HEROES pursue the Drow into the depths of the mines of Agland. Palfrey’s armor is put to the test. Pimlan attacks from behind. Sukha gets a new look. Jebeddo leaves the room. Magnuss makes a friend. Himo’s pal makes a whoopsie.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 22 - Like Trying To Pull A Boar Off A Log In Lava

Tue, 23 Aug 2022 10:00:25 GMT

IN WHICH OUR HEROES receive the gift of Reorx and return to the city of Agland to retrieve the Hammer of Command. Himo surfs. Palfrey and Magnuss do a sweet combo. Jebeddo cleans up the mess. Sukha cooks a new protein.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 21 - My Alignment Is Chaotic Shopping

Tue, 09 Aug 2022 22:00:50 GMT

IN WHICH OUR HEROES investigate the source of Agland's former power. Magnuss channels his memories. Palfrey finds something nasty in his bag. Jebeddo updates his rubric. Himo muses on geology. Sukha's cooking pays off. Pimlan climbs a tree.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 20 - Agland, City of Cuckolds

Tue, 26 Jul 2022 10:00:06 GMT

Session 20 - Agland, City of Cuckolds

IN WHICH OUR HEROES explore the abandoned(?) dwarf city. Himo has a frank discussion. Jebeddo makes an offering. Pimlan helps himself. Magnuss takes a bite. Sukha’s wind breaks. All this is above Palfrey’s pay grade.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Music from the show: https://splendor-sound.bandcamp.com/album/vengeance-music

Direct MP3 link


Session 19 - I’m Pro-Hole

Tue, 12 Jul 2022 10:00:57 GMT

IN WHICH OUR HEROES confront the dangers of Agland. Himo tests his new companion. Magnuss loses an heirloom. Palfrey makes kebabs. Jebeddo goes solo. Pimlan’s plan has surprising results. Sukha tries a new cooking method.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 18 - Yaggaddamappacave

Tue, 28 Jun 2022 10:00:14 GMT

IN WHICH OUR HEROES set out to liberate the abandoned dwarf city of Agland. Sukha disintegrates a box. Jebeddo tries on boots. Himo learns about pet ownership. Palfrey gets stacked. Magnuss throws a treat.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 17 - Monogamy Is A Boar

Tue, 14 Jun 2022 10:00:38 GMT

IN WHICH OUR HEROES explore the city of Guildford and consider the options for their next adventure. Himo loiters in the woods. Sukha loiters in a shop. Magnuss meets an old acquaintance. Palfrey takes a hit. Pimlan has a business meeting. Jebeddo is too slow.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 16 - It's Not Murder, It's Vengeance!

Tue, 31 May 2022 10:00:27 GMT

IN WHICH OUR HEROES face down the terrible arms of their companion. Magnuss does a dirty tackle. Pimlan’s rope comes in handy. Jebeddo scrubs. Palfrey saves up. Sukha goes urban foraging. Himo reconnects with nature.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 15 - Vengeance, Solidified

Tue, 17 May 2022 10:00:00 GMT

IN WHICH OUR HEROES continue their adventure through the the Thieves’ Guild. Jebeddo takes an extra shot. Sergio stands firm. Palfrey creates a distraction. Pimlan improvises. Sukha hears everything. Magnuss gives a book report. Himo pulls up a chair.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 14 - I Used To Go Here

Tue, 03 May 2022 10:00:00 GMT

IN WHICH OUR HEROES conclude their struggle with a museum full of angry objects and embark upon another challenge. Himo tracks blood. Magnuss orders shots. Sukha eats a pickle. Palfrey stumbles. Pimlan gets to show off.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 13 - Are You Also A Bottom?

Tue, 19 Apr 2022 10:00:00 GMT

IN WHICH OUR HEROES put the finishing touches on their plan and the heist begins! Jebeddo juggles commitments. Sukha accessorizes. Pimlan is in the hot seat. Magnuss drops the ball. Palfrey rips a tiny man in half. Himo reveals something unexpected. Sergio is having none of it.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 12 - I Could Hug Three Things In A Day

Tue, 05 Apr 2022 10:00:00 GMT

IN WHICH OUR HEROES plan a heist. Jebeddo goes to church. Palfrey stabs the air. Magnuss has lots of ideas. Pimlan explores the rooftops. Sergio does “other things.”

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 11 - The Museum Of Obsolescence

Wed, 23 Mar 2022 04:00:00 GMT

IN WHICH OUR HEROES discover what happened to Pimlan and begin to hatch a dangerous plan. Pimlan accepts a challenge. Palfrey encounters a thief. Magnuss gives a “blunt willie.” Jebeddo enumerates steps. Sergio finds an interesting exhibit.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 10 - Palfrey: Return To Milk

Tue, 22 Mar 2022 10:00:00 GMT

IN WHICH OUR HEROES resume their journey to Guildford using an unusual form of transportation. Jebeddo is up early. Palfrey is amazed. Sukha makes breakfast. Pimlan consults a smithy. Magnuss does a fist bump. Sergio keeps quiet. Himo has had enough.

Check out the campaign world map here: splendorsound.com/vengeancemap

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 9 - Blorfdwar Was Here

Tue, 08 Mar 2022 11:00:00 GMT

IN WHICH OUR HEROES depart for Guildford and make their way into the mountains. Palfrey gets yolked. Sukha uses her arms. Himo receives an unexpected mercantile visitor. Pimlan writes a letter. Magnuss finds a secret pond.

Check out the campaign world map here: splendorsound.com/vengeancemap

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 8 - Roastfruit

Tue, 22 Feb 2022 11:00:00 GMT

IN WHICH OUR HEROES learn more about their quest, consider their options and prepare for a journey. Pimlan pets a dog. Magnuss folds some clothes. Palfrey raids a shed. Sergio solves a puzzle. Jebeddo is in for a treat.

Check out the campaign world map here: splendorsound.com/vengeancemap

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 7 - What Glory Is There In Continuing To Lie Upon This Man?

Tue, 08 Feb 2022 11:00:00 GMT

IN WHICH OUR HEROES get a nasty midnight surprise and then some unusual refreshments. Himo helps himself. Pimlan beats cheeks. Palfrey promotes fire safety. Magnuss does a belly flop. Sukha punches a map. Sergio makes a stinky cloud. Jebeddo sleeps in.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 6 - It Is Not Coincidence That We Are All Here

Tue, 25 Jan 2022 11:00:00 GMT

IN WHICH OUR HEROES learn the gravity of recent events and take up a quest. Jebeddo handles Himo’s spear. Pimlan lies a lot. Palfrey gets some intel. Sergio comforts a child. Magnuss spaces out. Sukha fixes the soup.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 5 - Love A Good Wet Rapier

Tue, 25 Jan 2022 11:00:00 GMT

IN WHICH OUR HEROES return to Ockham and yet again find something they didn’t expect. Magnuss gives a tip to a child. Jebeddo gives a lecture. Pimlan plays tug-o-war with a skeleton. Himo makes a daring rescue. Palfrey invents a slur. Sergio lets his eyes flash.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 4 - Shrockpit

Tue, 25 Jan 2022 11:00:00 GMT

IN WHICH OUR HEROES, working together for the first time, pit their skills against a formidable kitchen staff. Magnuss breaks furniture. Palfrey does a butt stab. Himo hits a surprising target. Sukha cooks. Jebeddo mostly misses.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 3 - Midsummer In Ockham

Tue, 25 Jan 2022 11:00:00 GMT

IN WHICH OUR HEROES, responding to a strange and gaudy advertisement, meet in the town of Ockham, but don’t find what they expect. Magnuss ruins a carnival game. Himo meets a cow. Pimlan strikes a bargain. Sergio lurks. Jebeddo condescends. Palfrey glows. Sukha knocks.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Session 2 - Character Creation

Tue, 25 Jan 2022 11:00:00 GMT

IN WHICH WE meet Himo, Jebeddo, Magnuss, Palfrey, Pimlan, Sergio and Sukha.

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link


Introduction & Session 1 - Microscope

Tue, 25 Jan 2022 11:00:00 GMT

IN WHICH WE create a setting for our campaign by playing an abbreviated version of the game Microscope by Ben Robbins (lamemage.com/microscope).

Editing, sound design and original music by Luke Brevoort: splendorsound.com

Direct MP3 link