Audio Fiction Dot C O Dot U K

Sometimes You Crit - A TTRPG Actual Play Podcast


Web <link> from RSS feed:

http://www.sometimesyoucrit.com

Database link:

https://www.sometimesyoucrit.com

RSS Feed:

https://feeds.buzzsprout.com/1938979.rss

Creator: Jim, Chris, Cole, Ian, Mark and Rebecca



Fantasy, Adventure, Storytelling Full cast Longform Audio RPG


Synopsis:

Come join the Back Alley Cleanup Crew as they stumble through life trying to survive the mean streets of the Sacred Capitol of Lambrelli, City of the Eternal Goddess. DM Jim hosts this actual-play Dungeons & Dragons 5E podcast, where he guides his party of reluctant adventurers through the twists and turns of life in the big city, where fate seems to have planned anything but a common boring life for this crew. Enjoy our second season adventures as they go live every Saturday afternoon. Roll the dice with us and remember, Sometimes You Crit!


Format: Audio RPG

RPG system: Dungeons & Dragons

Continuity: Longform

Voices: Cast

Genres: Fantasy, Adventure, Storytelling

Framing device:

Maturity: Young adult

Creator demographics:

Character demographics:

Content warnings (creator selected):

Country of origin: United States

Transcript details:

Click here to update these tags.



Episodes:

AV7: The Alligator at the Bar

Sat, 16 Sep 2023 16:00:00 -0400

The party barely makes it out alive! They head back to lick their wounds and try to figure out how things went so wrong. One party member makes a major decision, leading to another changing of the guard. Now we have to deal with an alligator in our midst, because of course we do.

Intro and Outro music - Brass Orchid by Bobby Richards

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AV6: Going Down in the Chapel

Sat, 09 Sep 2023 16:00:00 -0400

With the new rogue in tow, the party delves further into the upper level of the Gauntlight. They find a stairway leading down (yeah!) and then immediately stumble across a chapel. Chapels are good, right? 

Intro and Outro music - Brass Orchid by Bobby Richards

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AV5: Enter the Rogue

Sat, 02 Sep 2023 16:00:00 -0400

The party keeps searching the top level of the Gauntlight. In this episode, we loose a long time friend but gain a new one. Maybe having an actual rogue in a mega dungeon IS a good idea? And why are all of these creatures here in the first place?

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S2E53: Let's Wrap up Season 2

Sat, 26 Aug 2023 00:00:00 -0400

Well that's a wrap for the season. the players get a final goodbye along with a chance to ask the DM some questions. Some could be answered, others...still TBD. We also say goodbye to one of our own who got a great new job that precludes playing during the time we record. Goodbye, Chris. We miss you already.

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S2E52: Blade Wars Part VI - Return of the Giant

Sat, 19 Aug 2023 16:00:00 -0400

This is the end of our three part battle. All parties have collided and the fate of the blade, Pyre and the planes is coming to a conclusion one way or another. The only question remaining is...will anyone get out alive? 

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S2E51: Blade Wars Part V - The Inquisitor Strikes Back

Sat, 12 Aug 2023 16:00:00 -0400

The battle rages on! In one corner we have Pyre and the Restless Jackals. In another, we have the Inquisitor. And finally, the Backalley Crew, caught in a vise. Luckily, Dorryn is able to successfully provide cover from behind a pillar. Did I mention that Pebble STILL has the blade and it desperately trying to keep it from either opponent. But what is the end game here? 

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S2E50: Blade Wars Part IV - No Hope

Sat, 05 Aug 2023 16:00:00 -0400

So the "final" battle has begun. We have Pyre and the Restless Jackals on one side. On another side, the Inquisitor. And stuck in the middle is the Back Alley Cleanup Crew and the Assassin's Blade. It seems that everyone wants the blade and the power within. But who will end up with it? Here's a hint. This combat takes more than one episode to complete. We may be closing on on the end.

Intro and Outro music - Brass Orchid by Bobby Richards

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AV4: Bug Squishin'

Sat, 29 Jul 2023 16:00:00 -0400

After resting and shopping in Otari, the party grabs their super long ladder / bridge and heads back out to the keep. Once there, they find that the bodies from their last encounters have been moved. But to where? And who moved them? Also, is there really a dragon just living in the keep and eating enormous frogs? At least the players have figured out combat and are moving through that process much quicker. The DM?  He's still learning.

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S2E49: The Not-So-Great Escape

Sat, 22 Jul 2023 16:00:00 -0400

The whole group is FINALLY back together. That's the good news. The bad news? They all seem to be chained inside of the Assassin's Blade. But wait, it gets worse. Apparently, Filetti, who is in possession of the blade, is both trapped inside of the mountain AND hears the sounds of battle coming toward her. Who could that be? The Restless Jackals? Pyre? The Inquisitors? Someone else? Or worse, some combination of the three. Either way, things seem to be coming to a head.

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S2E48: Interplaner Telephone Tag

Sat, 15 Jul 2023 16:00:00 -0400

After defeating the fire giant guardians, the party grabs the Flame of a Thousand Suns and head back toward the Sultan. Unfortunately, they learn from Pebble along the way that Filetti has the blade and is in some kind of danger. They are now under another clock and have to use extreme measures to return in time. Luckily, they have crack negotiator Traacs on their side, so there is no way that they will give up more than they already have. Right?

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S2E47: A Little Thing Called Tactics

Sat, 08 Jul 2023 16:00:00 -0400

Combat! The fire giants were in no mood to negotiate, so we jump headlong into combat. Turns out that the party may have to actually work together to defeat these guys. All the while, Pebble learns that someone has possession of HIS blade and may provide another link to the outside world. 

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S2E46: Brassholes

Sat, 01 Jul 2023 16:00:00 -0400

The party remains split! Outside of the blade, the main group meets the Sultan of the City of Brass and learns how to destroy the blade. Inside, Pebble flexes his god-like powers and finds and old friend to chat with. Why is everyone being so rude to Gillee? And what do Fire Giants have to do with anything?

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AV3: A Bridge Over Troubled Water

Sat, 24 Jun 2023 16:00:00 -0400

The party is finally inside the keep! Now that they have their feet wet with their first combat, this should be a breeze. Unfortunately, things don't always work out as planned. And speaking of getting their feet wet, they decide to figure out how combat works in water in Pathfinder after an incident with the drawbridge. This was so much fun that we made it into an extra long episode. Enjoy!

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S2E45: Astral Chase

Sat, 17 Jun 2023 16:00:00 -0400

The party, minus Pebble, find out that defeating an Efreeti doesn't end your issues. It just brings out more Efreeti. And now it's time to run away, or at least sail away, on the Astral Sea. Sure, it took a little head to body arranging to get the Genoa moving, but the creatures are closing in slowly but surely. The choice is simple. Fight or run.

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S2E44: Belly of the Blade

Sat, 10 Jun 2023 16:00:00 -0400

After receiving the "secret" to being the king of the blade from Pyre, Pebble decides to use the magical phrase and enter into the unknown. Simultaneously, the rest of the party finds themselves back in the Astral Sea. This split party must now maneuver their respective fates with only a cursory knowledge of what is happening to the others. Simple, right?

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S2E43: Sometimes You Split

Sat, 03 Jun 2023 16:00:00 -0400

The party finds themselves adrift in...the Astral Sea. After getting their bearings, they have to decide on their next move. If they can only figure out how to get the Genoa moving, they can go almost anywhere. But where do they want to go? And what's up with that very nice fire guy heading this way?

NOTE: This is the first time this episode was uploaded. We mistakenly had an incorrect episode with this episode title that got out to about 20 people before we discovered the issue and took it down. This is the REAL season 2 episode 43. Sorry about any confusion. 

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AV2: Miflit Mayhem

Sat, 27 May 2023 16:00:00 -0400

After arriving in Otari, the party finds their contact Wrin. After her failed attempt to read the stars, she sends them off to the Gauntlight Keep where she feels that something is wrong. There they discover that they will need a little time to actually figure out Pathfinder combat and all that it entails. But on a positive note, they are in!

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S2E42: Part 2...With Friends Like This

Sat, 13 May 2023 16:00:00 -0400

Yep. Sometimes, DND combat takes a long time. And this is one of those times. The party tries to get off of the God's back before he decides that he has had enough. Can they get the Genoa moving before complete disaster strikes? And if they get it moving, where will they go? 

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S2E41: With Friends Like This...

Sat, 06 May 2023 16:00:00 -0400

It's combat time! All hell breaks loose with Gillee coming completely unhinged while Traacs jumps off of a grounded ship, Nico summons a fire buddy and Pebble runs around on the water. Over it all is the maniacal cackling of Dorryn, raining death and destruction wherever he casts his gaze. All the while, the island sinks into the sea and sets up the biggest threat of them all. A butthurt god. 

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AV1: Unnatural Selection

Sat, 29 Apr 2023 16:00:00 -0400

Welcome to the Vaults! We start a new campaign (while still working on a different campaign) by playing Pathfinder 2E's adventure path Abomination Vaults. The same crew has completely different characters as we work our way through learning Pathfinder. In our first episode, a mysterious lady in a tower in Absalom sets our adventurers off on their way to confront...what? Rumors of an ancient evil. Probably nothing. But how else can they get into the elusive Pathfinder Society?

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S2E40: The Gift of the Hagi

Sat, 22 Apr 2023 21:00:00 -0400

After the interesting feast, the party now is set to confront the Pretty One one at a time in her hut.  Before they are granted access to the Genoa, they have to pass her test. Being a benevolent creature, she has a simple offer. She will give everyone what they most desire. All they have to pay is...whatever is the most valuable to them. One by one they make their deals.  At last, the Genoa is theirs. All they have to do is move it off of the island. Either that or move the island from underneath it. Simple, right?

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E39: Heroes on a Half Shell

Sat, 15 Apr 2023 16:00:00 -0400

The party learns from the Pretty One that she will let them on the Genoa after they return from a feast being held, apparently, in their honor by the tortles. At the feast, they learn, the hard way, exactly what Hydrallis is. Now, it's time to get the heck off and on the Genoa, somehow. All they need to do is to face the Pretty One one at a time. So...no worries, right?

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S2E38: The Pretty One

Sat, 08 Apr 2023 16:00:00 -0400

After finally making their way through the Fog os Insanity, the Backalley Cleanup Crew finally arrives at their goal...Hydrallis. The eerie, strangely landscaped island collects it's first victim in Captain One-Tooth, who only wants to revisit his ladies. A quick scouting trip reveals that you can only dig shallow graves, the huts are really well made, and a certain tortle has a tree growing out of his head. And that doesn't even touch on "The Pretty One."

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S2E37: Sailing into Insanity

Sat, 01 Apr 2023 16:00:00 -0400

After defeating the hydras, the party now finds themselves sailing directly into the Fog of Insanity. They do, however have a choice: risk going insane or sign a contract presented by the High Priestess of Asmodeus and be completely safe. What's the cost of signing the contract? Eternity.

Intro and Outro music - Brass Orchid by Bobby Richards

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PF2E: Threshold of Knowledge - Part 3 of 3

Sat, 25 Mar 2023 16:00:00 -0400

This is our final episode of our three part Pathfinder one-shot, Threshold of Knowledge. In this episode, we figure out the dying condition and how rogues sneak attack, among others. I think that we have a pretty good grasp on the basics of Pathfinder 2E and will be starting a new campaign airing the last Saturday of the month stating April 29th. Come join us for the fun! NOTE: This episode was NOT recorded correctly and we had to use the Twitch audio passed back through YouTube and to an mp3. Basically, it's rough. But we know what happened and it won't happen again. Sorry in advance.

Intro and Outro music - Brass Orchid by Bobby Richards

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PF2E: Threshold of Knowledge - Part 2 of 3

Sat, 18 Mar 2023 16:00:00 -0400

Welcome back to the second part of our forary into Pathfinder 2E, Threshold of Knowledge. In this episode, the party finds themselves entering a canal and finding an angry leshy, some river devils and the worst enemy of all...water.

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PF2E: Threshold of Knowledge - Part 1 of 3

Sat, 11 Mar 2023 16:00:00 -0500

Our group is trying something completely different. In this episode, we have part 1 of 3 of our first attempt at Pathfinder 2E. Using the one-shot Threshold of Knowledge, we take our group of long time DND players and learn as we go. If you are a DND player and want to see what Pathfinder is all about, this is the episode for you. 

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S2E36: H5. Hit. You Cursed My Hydra!

Sat, 04 Mar 2023 16:00:00 -0500

When last we left the Back Alley Cleanup Crew, two hydras had just emerged from the ocean. So a pretty straight forward fight, right? Between DND Beyond crashing, running a test for future Twitch streams, a curse being bestowed and several characters deciding to take a dip during combat, nothing is as simple as it seems. Ever.

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S2E35: Let's Recap Season 2

Sat, 25 Feb 2023 16:00:00 -0500

After running this podcast for a full year, we decide to take a step back and recap season 2. If you are looking for a good spot to jump into our podcast without all of the backstory, this is the spot. A big thank you to everyone who has stuck with us throughout the year and the previous 49 total episodes. I hope you enjoy going over the first 34 episodes of season 2!

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S2E34: Don't Make Me Pull This Ship Over

Sat, 18 Feb 2023 16:00:00 -0500

Finding themselves on the Mermaid's Insanity with Cardinal Caprae, the party finds our a very interesting fact about the god she worships. Yeah, not a good one. But let's let bygones be bygones and just go with it. Now if only the party would just let her see the compass, we could get this party underway. 

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S2E33: Embarkation Tribulation

Sat, 11 Feb 2023 16:00:00 -0500

After discovering the secret in the Temple of Kikanuti, the party now knows that they need thee mysterious ship the Genoa to continue the hunt for the Assassin's blade. Little did they know that they would be sharing a ship with a very "hot" cleric. Like hot hot. Actually flaming hot.

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S2E32: Secrets on Multiple (Store) Fronts

Sat, 04 Feb 2023 16:00:00 -0500

After finally getting Bronson Blackbow to believe them, the party heads over to the Temple of Kikinuti to check on a duplicate of the seemingly unremarkable painting that was stolen. There they discover one of the secrets of the Assassin's Blade and get Pebble to discuss another. And how exactly are they going to get out of town to chase the Genoa?

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S2E31: Oh Crap! Another Trap

Sat, 28 Jan 2023 18:00:00 -0500

After realizing that they are now wanted by the authorities for a crime they didn't commit, the party is forced to decide on their next course of action. Should they deal with the assassin Filetti or give it a go with Bronson Blackbow. Both are members of the Ruling Council and both have their own very mysterious reasons to be involved. Their choice? Let's head to the Dress Barn! 

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E30: Wrestling with Revenge

Sat, 21 Jan 2023 16:00:00 -0500

After overcoming a few setbacks, including a lovely arm wrestling Orc, the Back Alley Cleanup Crew finally make their way to the stage at the Blackbow Festival to see the evening's special guests...the Restless Jackals. With their recent history, you know that the Crew won't take their special status well. Maybe they can find a way to somehow elevate their own status. Speaking of elevating, what's up with Weeds and Seeds?

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E29: Masque of the Blackbows

Sat, 14 Jan 2023 16:00:00 -0500

We finally made it to the Blackbow Festival! After busting Gillee out of jail and buying some pretty cool masks, our party makes their way to the big yearly festival. There they find a lot of hustle and bustle, funnel cakes and games. What could be more wholesome and danger-free than putting up a few coins and taking a part in a game or two? Like, drowning is totally off the table...right?

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E28: Mens Day Out

Sat, 07 Jan 2023 16:00:00 -0500

After barely surviving the second round in the arena, Gillee finds herself locked up for a full 24 hours after her incident with the flumph. So what can the party do? Well spring the others and do a little shopping! Heck, lets go up a level while we are at it. Poor Gillee. Why do we do everything you love while you are detained?

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S2E27: Lessons in Overconfidence

Sat, 31 Dec 2022 16:00:00 -0500

The Back Alley Cleanup Crew finally makes it to the second round of combat in the arena. Finding they are now 3 to 1 favorites, they saunter in with the confidence of a five year old wearing a Batman costume. Their opponents seem both desperate and confident. Weird when they are going to soon be easily dispatched. Right? Wait... right?

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S2E26: Christmas Special (Maul Santa)

Sat, 24 Dec 2022 16:00:00 -0500

Right after being accosted by an old drunk man, our party wakes up in a Christmas adventure. They fight off a spewing furnace and two giant bullies. But it's the maul Santa that really is the topping on the cake. And what exactly does RJ want for his present?

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S2E25: Are You Not Entertained?

Sat, 17 Dec 2022 16:00:00 -0500

Our party finally make it to Gladiator Day! The arena is open for business and three of our adventurers want in on the action. They quickly establish that they are serious and make their way to the early prelims. Afterwards, they find out that the Restless Jackals will be in attendance for the main event tonight in the Emperess' box. Oh yeah. I can be very profitable to bet on matches!

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S2E24: Stolen Glory

Sat, 10 Dec 2022 16:00:00 -0500

While escaping the underground temple, our party is confronted with a rival faction that put them in a tough place. They are forced to make a real tough choice that doesn't sit well with them. They now have something new at the top of  their to do list. Revenge. 

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S2E23: A Handy Heist

Sat, 03 Dec 2022 16:00:00 -0500

After their issues dispatching one little barbed devil, our party now finds themselves confronting 12 of them, all lead by a horned devil, who are actively torturing kuo-toa. Attacking from the front is certain suicide, so they devise a plan...a PLAN...to save the kuo-toa and somehow get out alive. What could possibly go wrong?

Sound & music by Syrinscape
www.syrinscape.com
Because Epic Games Need Epic Sound
Complete list of credits here:  https://syrinscape.com/attributions/?id=14829&id=98455

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S2E22: Shark Boy and Lobstergirl

Sat, 26 Nov 2022 16:00:00 -0500

After discovering the underwater tunnel beneath The Old Man's nose, our party decides to send Nico in shark form down to do a little scouting. There he discovers that the River God is a real thing with real needs. It all seems simple enough. Just defeat a devil to gain access to a long lost temple. Time, however, is ticking. And the secret of the plank is leading them on to...what?

Sound & music by Syrinscape
www.syrinscape.com
Because Epic Games Need Epic Sound
Complete list of credits here:  https://syrinscape.com/attributions/?id=14829&id=98455

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E21: Everyone Nose Except Us

Sat, 19 Nov 2022 16:00:00 -0500

After the negotiations end, the Backstreet Cleanup Crew decides to tackle the problem of the mysterious plank. After a  flash of inspiration from Dorryn, the party decides to take the direction less taken...literally. After some of Nico's fishy business, they discover a path forward. And to top it all off, they are all level five now. Yeah!

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S2E20: From My Cold, Dead Hand

Sat, 12 Nov 2022 16:00:00 -0500

Finally in negotiations with Grey's Academy, the Black Widow Society and the Coven, our party finds that there are really no great choices when it comes to the disposition of the Assassin's Blade. Every choice seems to lead to death. That is until Pebble takes a stab at negotiating, with some very unexpected results. At least Brian will be safe...right?

Intro and Outro music - Brass Orchid by Bobby Richards

Sound & music by Syrinscape
www.syrinscape.com
Because Epic Games Need Epic Sound
Complete list of credits here:  https://syrinscape.com/attributions/?id=27

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S2E19: They Call Me Pyr

Sat, 05 Nov 2022 16:00:00 -0400

After escaping from the obviously haunted house during the Halloween Special, the Back Alley Cleanup Crew discovers that their meeting tomorrow in the Rural Market is not very secret and has an uninvited guest. Also, Pebble uncovers a secret that he cannot tell under any circumstance. A new player, of sorts, has just entered the board. But whose side does he favor?

Intro and Outro music - Brass Orchid by Bobby Richards

Sound & music by Syrinscape
www.syrinscape.com
Because Epic Games Need Epic Sound
Complete list of credits here:  https://syrinscape.com/attributions/?id=27

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S2E18: HALLOWEEN SPECIAL

Sat, 29 Oct 2022 16:00:00 -0400

Welcome to spooky season! The party, of course, finds themselves following a black cat into a haunted house. They discover a breathing hallway, a torture room and their first party name! Oh yeah, they also have permanently bloody hands and a clue as to their current predicament. It's complicated.

Intro and Outro music - Brass Orchid by Bobby Richards

Sound & music by Syrinscape
www.syrinscape.com
Because Epic Games Need Epic Sound
Complete list of credits here:  https://syrinscape.com/attributions/?id=27

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S2E17: A Little Hanky Planky

Sat, 22 Oct 2022 16:00:00 -0400

With the help of Franco d'Barrister (Attorney at Large), the party finds themselves inside of the gigantic Arena, facing the mysterious plank left behind after the River God's Wrath. It's obviously a map of sorts, but parts are smudged. Now if everyone from their past would just stop interrupting them, maybe they could figure it out. 

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S2E16: A Life for a Knife

Sat, 15 Oct 2022 16:00:00 -0400

Finally, the party gets answers to several of the questions surrounding their mysterious blade. Unfortunately, they also find themselves in the middle of a proxy war between two rival factions. Their choices are simple. Give up the blade or die. Or Brian dies. Or give it up to the wrong faction and die. Maybe this isn't so simple after all. And the River God's Wrath leaves something unexpected behind. So much going on!

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S2E15: The Life of Brian

Sat, 08 Oct 2022 16:00:00 -0400

After escaping from the burning remnants of The Singing Sail, our party finally levels up to Level 4! Unfortunately, this happened while they discovered that their orc friend Brian has been taken and is being held hostage. While trying to find any information that help find him, they encounter a shadowy figure that had just ducked inside of a tent. Do they follow? Duh.

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E14: The Walls Have Eyes

Sat, 01 Oct 2022 16:00:00 -0400

After cleaning up the trap that they walked into, our party gets themselves chased into the Singing Sail Inn. There, they discover just how much of their early moves in Lambrelli were known to others. They also find a secret hideout that had been recently cleaned out except for one or two little trinkets left behind. Is it me or is it getting hot in here?

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E13: It's Another Trap!

Sat, 24 Sep 2022 16:00:00 -0400

Fresh off of our party's successful trap, they do a little interrogation. Without the help of their pacifist Orc friend Brian, they discover that the mysterious organization Grey's Academy has been tailing them since they arrived in Lambrelli. After deciding to make a little visit to their hideout, our party discovers that they aren't the only ones who can set a trap.  Whoops!

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E12: It's A Trap!

Sat, 17 Sep 2022 16:00:00 -0400

After discovering that Brian the Orc was the last survivor of his guard troop, our adventurers ALSO discover that they are being followed. Back in their flat, they devise a plan to turn the tables on their followers and try to find out exactly who is following them and why. And what's up with all of the grey scarfs?

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E11: Dude, Where's My Quest?

Sat, 10 Sep 2022 12:00:00 -0400

Wrapping up some guild business, Pebble and Dorryn are finally able to make a "legal" living.  Unfortunately, the party discovers that someone has been poking around in their new home. They head to the local constables, but things go a bit...sideways? They do end up meeting a long lost companion under very unusual circumstances, however. So that's good, right?

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E10: Cheers and Salutations

Sat, 03 Sep 2022 12:00:00 -0400

After FINALLY finishing off their mini-quest for the adventurers guild, our party earns their very first pin. They are now officially Junior Adventurers! They advance to 3rd level, explore the quaint tavern beneath their new digs, and then decide that splitting  the party three ways is a good idea. What could possibly go wrong?

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E9: Spelunking with Pebble

Sat, 27 Aug 2022 16:00:00 -0400

After finishing off the rat swarms, our party decides to search further in the garbage pile, eventually coming across a very small tunnel leading into the ground. In a party of bigs and smalls, however, only  the three smalls could possibly fit in the tunnel. Will they come up with a complete, well thought plan? Or will they do something unconventional and possibly fatal? I mean...have you met our party?

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E8: The Great Druid Detective

Sat, 20 Aug 2022 16:00:00 -0400

Test day! We find out that our adventurers, trying to get into the Adventurers Guild, seem to be pretty good at tracking down lost items.  But once you find where they went, how do you actually get them? And why is the Archeology test so dang hard?

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E7: Better Call Franco

Sat, 13 Aug 2022 16:00:00 -0400

Waking up after their first night in Lambrelli, our party gets a very expensive knock on the door. They deal with the criminal justice system, do a little sight seeing and eventually find a temporary base of operations. How is the archaeology test so long? And why does everyone get a cut of everything? All of that, plus the introduction of Franco d'Barrister, attorney at law.

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E6: Picking Paths and Pockets

Sat, 06 Aug 2022 16:00:00 -0400

Finally in Lambrelli proper, our party is forced to leave Nico at an inn (due to illness) while they do a little reconnoitering.  They research some guilds, find out that archeology can be profitable and "acquire" some gems.  They also meet a mysterious beggar with a very expensive message.

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E5: Death and Taxes

Sat, 30 Jul 2022 16:00:00 -0400

As newly minted level 2 characters, our party finally...FINALLY...reach Lambrelli.  Or at least one outer part known as The Drift.  Here on the floating island, they discover that the old adage is absolutely true.  Nothing is certain except death and taxes. And they get both in spades.

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S2E4: Orcish Diplomacy

Sat, 23 Jul 2022 15:00:00 -0400

After finding New Nose, our party comes across an unlikely witness in the cargo hold.  They expertly investigate the murder, and then come face to face with the "killers." Hopefully, they can clear their name in time to reach The Drift, the floating island just outside of Lambrelli.  But who's going to cook now?

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S2E3: Guess Who's Coming to Dinner?

Sat, 16 Jul 2022 16:00:00 -0400

Our party finally gets out of time-out just in time to attend the captain's dinner. There they have an interesting conversation with the Ambassador, make a sale and find out a little about Lambrelli.  Unfortunately, they soon find out that a murder has happened on the ship and, of course, they just might be the prime suspects.  Now they just have to find the killer in a day or maybe swim with the fishes.  And by fishes, I mean sharks.

Intro and Outro music - Brass Orchid by Bobby Richards

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S2E2: I'd Like to Speak to Your Manager

Sat, 09 Jul 2022 16:00:00 -0400

Fresh back from their visit to the ghost ship, our party is finally able to give No Nose his new nose. They then decide that going all Karen toward the ship's quartermaster is the best course of action when they don't get their way immediately.  Someone tell me...does that ever work?

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S2E1: No Nose is Good Nose

Sat, 02 Jul 2022 19:00:00 -0400

Welcome to Season 2 of Sometimes You Crit!  Our "party" find themselves on Mermaids' Insanity, a cargo ship heading to another continent and The Sacred Capital of Lambrelli, Free City of the Eternal Goddess.  Sharing a bunk space with others, they discover a golem, a shared fear of Inquisitors and a cook with no nose.  The appearance of a ghost ship in the middle of the night leads them to discover a grisly scene.  They also now know why you NEVER mention the ship's name to the captain.  They learned THAT the hard way.  Come join us for a new adventure with all new characters.

Intro and Outro music - Brass Orchid by Bobby Richards

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S1E15: In the Blink of an Eye

Sat, 18 Jun 2022 16:00:00 -0400

Season 1 comes to an end as the Motley Few find themselves inside of The Rift.  Unfortunately, they find out that they are NOT alone for long.  With Ashardalon's Eye burning brightly, they find an unexpected way out of their dilemma.  Thus ends Season 1 of Sometimes You Crit. Can't wait for Season 2 to start.

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S1E14: A Rifted Development

Sat, 11 Jun 2022 16:00:00 -0400

After falling into the third level of Arborea, The Motley Few search for The Rift and a way to defuse Ashardalon's Egg.  They find castles in the sand, watch an ancient movie and then come face to face with The Rift.  And somehow, monkeys are involved.  Closing in on wrapping up season 1!

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S1E13: Symon Says

Sat, 28 May 2022 21:00:00 -0400

Spurred on by a God, The Motley Few try to find a way to destroy / neutralize Ashardalon's Egg, all the while trying to deal with the death of another friend.  With the guidance of Symon Leoris, they search for the lowest reaches of Arborea in search of The Rift, a moving phenomenon that exists in all of the Outer Planes. But if they find it, will it save Arborea?

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S1E12: Don't Dragon Me Down

Sat, 14 May 2022 11:00:00 -0400

The Motley Few find themselves ejected into Arborea, somehow entering through an unknown portal.   There they have to come to terms with one basic fact.  Did their messing with Ashardalon's Egg somehow activate a homing beacon of sorts?  Also, why do they continue to mess with things that they do not understand? At least they find a good roving party to hang with, so it can't be all bad...right?

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S1E11: Icabob Jones and the Temple of Ashardalon

Sat, 07 May 2022 16:00:00 -0400

The Motley Few find themselves at a true fork in the road.  With paths leading toward a kobold army, the relative safety of the surface, chasing the ogre / Gigglewich and east toward the unknown, they make a choice that will change the campaign forever.  Of course, making decisions is really not their thing, unfortunately.  Yet somehow they end up with..something.  They just don't know what.

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S1E10: Brownies, Chains and Explosions. Oh my!

Sat, 30 Apr 2022 11:00:00 -0400

Following the fall of a party member, The Motley Few steel themselves to delve deeper into the kobold mines in search of Brad / Gigglewich and the mysterious "Ashardalon's Egg."  Can they overcome their enemies to move closer to their objective? Can they make a decision once faced with a choice of two paths?  And who brought the Tortle?

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S1E9: Fairy, Well Done

Sat, 23 Apr 2022 11:00:00 -0400

The Motley Few continue their chase of the kobold chieftain /warlock Gigglewich deep into the mines.  They know now that he is searching for the "Ashardalon's Egg," but have no idea what that is.  Stumbling upon the deepest part of the mines, the party has to make a choice.  How can they release the prisoners, take the egg AND successfully bypass a dragon wyrmling?  And what about the title of this episode?  What's up with that?

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S1E8: Is this Temple Full of Doom?

Sat, 16 Apr 2022 15:00:00 -0400

The Motley Few, after barely surviving a Drake attack, find a new party member holed up in a cave.  They then discover an ancient dragon temple, learn the secret behind Ashardalon and, by extension, Deicide, and find Gigglewich / Rhett working with the kobolds.  Will they also survive an out of control mine car moving toward certain death that comes down to the last roll of a skill challenge? Hope their luck holds out.

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S1E7: He Ain't Heavy, He's My Brother

Sun, 10 Apr 2022 16:00:00 -0400

Our band of adventurers, known now as the Motley Few according to a certain Inquisitor, wakes up to find themselves jailed in a tower.  The encounter more kobolds, get in the middle of a sibling rivalry and try to make their way to a certain dragon temple. Heck, we even had a Crit 20 on a death save.  What's cooler than that?  Bonus: You get to hear us kind of in between a break talking about who sang Radioactive!

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S1E6.5: What Was the DM Thinking?

Sat, 02 Apr 2022 05:00:00 -0400

In this short episode, DM Jim discusses everything about being a DM, what the group is trying to accomplish by making this podcast, and gives some insight into everything that happened in Episode 6.  Spoiler Alert!!!

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S1E6: Out of the Dragon and into the Fire

Sun, 27 Mar 2022 13:00:00 -0400

Our merry band of adventurers are just trying to do the right thing.  But a possession, an escape from another realm and the return of dragons is making it super hard.  Maybe they should just attack some kobolds and see what happens.  After all, a third level party should be able to handle a lot of 5 hp creatures, right?

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S1E5: Stop Dragon My Heart Around

Sat, 19 Mar 2022 19:00:00 -0400

Our yet to be named merry band of adventurers find themselves on the other side of...what?  They meet a new friend, find a LOT of wax, and finally catch up to little Jonas. Did I mention the dragons?

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S1E4: A Cleric Could Be Handy

Sat, 12 Mar 2022 21:00:00 -0500

Our yet to be named merry band of adventurers find themselves up to their ears in mysteries in the Village of Woolhope. From run ins with the authorities, mysteries and an encounter with the Inquisitor, nothing seems to go their way. At least the little boy Jonas is exactly as he seems. Right?

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S1E3: The Arrival of the Inquisitor

Sat, 05 Mar 2022 15:00:00 -0500

Our merry band of adventurers explore the village of Woolhope. There they encounter a creepy child, a hidden cleric and a planar mystery.  And while all of that is going on, the arrival of the Inquisitor shakes their connection to magic to it's core. 

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S1E2: Things That Go Bump in a Bar

Sat, 26 Feb 2022 16:00:00 -0500

Our still unnamed band of adventurers arrive in Woolhope.  There they find a mystery, a magical graveyard and the fact that one of them has a serious drinking problem. Oh yeah, they make it to level 2!

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S1E1: Session 0

Sat, 19 Feb 2022 10:00:00 -0500

In this first episode, we go over player introductions, give you some background information on the characters, a few house rules and actually get a little playing in.  Our hearty band of adventurers, chasing after the warlock Gigglewich during a downpour, make their way to the village of Woolhope.

NOTE: During the first part of the session zero part, one of our cast members had a little microphone issue.  That is all cleared up during this episode and doesn't appear anywhere else.  Just a little FYI.

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Thunder HD by Mark DiAngelo - CC Attribution 3.0  No changes were made.
Intro and Outro music - Brass Orchid by Bobby Richards

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